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== Slimes ==
== Slimes ==
[[File:Slime AI Art.webp|thumb|General Slime can take different forms, this is the basic form]]
[[File:Slime AI Art.webp|thumb|General Slime can take different forms, this is the basic form]]
=== Entry: Slimes General info ===
Does anyone know more about these creatures abilities?
Slather: Reduces max FP by 20
Absorb: Average damage attack that heals for the same amount
Resistances: 150+ possibly
Focus: over 500+? Don't bother with FP draining, it seems like they have unlimited stamina


=== Entry: Cube Slime ===
=== Entry: Cube Slime ===
Line 24: Line 35:


A large snake humanoid with an engorged chest. It's prone to eating anything ad everything. Given the opportunity she'll eat you and spit you out once you are unconscious and naked. That's if she doesn't do anything to you first. Recommended: Don't get eaten and don't use physical attacks. They heal her.
A large snake humanoid with an engorged chest. It's prone to eating anything ad everything. Given the opportunity she'll eat you and spit you out once you are unconscious and naked. That's if she doesn't do anything to you first. Recommended: Don't get eaten and don't use physical attacks. They heal her.
=== Entry: Slimes General info ===
Does anyone know more about these creatures abilities?
Slather: Reduces max FP by 20
Absorb: Average damage attack that heals for the same amount
Resistances: 150+ possibly
Focus: over 500+? Don't bother with FP draining, it seems like they have unlimited stamina


== Non Story Teller NPC ==
== Non Story Teller NPC ==

Revision as of 06:30, 16 April 2023

Slimes

General Slime can take different forms, this is the basic form

Entry: Slimes General info

Does anyone know more about these creatures abilities?

Slather: Reduces max FP by 20

Absorb: Average damage attack that heals for the same amount

Resistances: 150+ possibly

Focus: over 500+? Don't bother with FP draining, it seems like they have unlimited stamina

Entry: Cube Slime

Description:

Can take various shapes. Is often seen as a gelatin blob, but can also take on other forms including those that look like city guards. Recommended approach: Avoid physical attacks. Cutting it will cause the slime to duplicate its self and make it even stronger. Have mages handle these ones. Change your basic attack to one of the following if you have no other skills.

FTH - Light damage, magical

INT - Arcane, magical

WIS - Nature, Magical

CHR - Water, hybrid

Entry: Elemental Slimes

Description:

Can take various shapes. It was once seen as a mimic in a cave, paired with a light slime. Magma slimes and water slimes have also been spotted around Spira. Recommended approach: Avoid attacking with elements that match the slime. Use basics if you have to. For light slimes, it's recommended to change to a different basic attack if you're a paladin or priest.

Entry: Snake Slime

Description:

A large snake humanoid with an engorged chest. It's prone to eating anything ad everything. Given the opportunity she'll eat you and spit you out once you are unconscious and naked. That's if she doesn't do anything to you first. Recommended: Don't get eaten and don't use physical attacks. They heal her.

Non Story Teller NPC

Ghost Armor AI Art.webp

Entry: Ghost Armor

Description:

Haunted armor that roams the ruins of Spira, throwing those out or possessing them should they not listen to its warnings. Recommended approach: Don't use Arcane attacks on it, its armor is resistant to magic

Corrupted Hull AI Art.webp





Entry: The Corrupted

Description:

Can take on various forms/shells of dark corrupted energy. Often wanders around the mine and catacombs. Be careful, it can envelop the opponents with this energy and take over (spell check / Wise Check(>D40) to resist) these then fight until the master died for him or a priest has exorcised the dark energy (Wise Check(>D50)/ spell check). Priests and Paladins can banish this enemy with Holy Magic(Wise Check(>D70)Spell check) You can often find after defeat in a pile of ashes, armor from a bygone era(T1) or Shards.







Golems

Old technology, can be controlled with remote control (rod)

Entry: Golem

Description:

Changes its resistances after each incoming hit. This means It must switch between Magic and Physical damage by turns. Resistances: 150+ of the last incoming hit. (No heal if you attacked with the wrong attack, just 0 dmg)

Focus: 500+? Don't bother with FP drain, it seems like they have unlimited stamina