Factions/Guilds
The descriptions of the different alignments can be found in the respective guide Alignments of Spira/D&D.
Good Factions/Guilds
The Holy Church of Divine Luminance | Order of Luna | Saphire Dawn |
---|---|---|
Lawful Good | Neutral Good | Neutral Good |
A holy organization dedicated to the eradication of evil and the defense of the innocent, the Holy Church upholds the pillars of their god of Light, Oriens:
Order and Good. Dedicated to rooting out monsters, punishing the wicked, and aiding the common folk of Spira however they can in their ministries. Blessed be the Light! |
The Order of Luna serves as a place for were-beasts, and shifters in general, to come and learn to control their abilities without fear of being hunted, harmed, or used as a tool. A Neutral-Good faction that will offer aid to others when it comes to healing or a safe place to recover. Since they revere both Luna and Gaia, the goddesses of the moon and earth, they also feel it is their duty to protect the wilds from those that would destroy them and guard against over-hunting/poaching of the fauna, thus those druidic in nature often find a home with the Order. Any and all who share their beliefs are welcome to join no matter their race, so long as they do not harbor evil in their hearts. Set forth by the Goddesses they seek to eventually rid the lands of the one who corrupts the souls and twists the forms of others and calls them 'shifters'. As such, it serves to fulfill the neutral-good role of Spira factions and fills the role of natural/druidic guardians The Order of Luna is currently under the guidance of the High Seer, Stirling Aleanath-Kelvaia. | The core value of this group's charter is the
betterment of life for all of those who dwell in Spira, and we hope that discoveries made from there exploration might help to further this cause. They seek new herbs, exotic ores, and strange beasts. In addition to knowledge, the Sapphire Dawn are also happy to provide medical care and artisan assistance to any individual as long as they refrain from directing hostility toward there group or our research efforts. |
Neutral Factions/Guilds
Black Garden | Blood Mark | The Arcanorum |
---|---|---|
True Neutral | True Neutral | True Neutral |
Those in the Garden align
themselves to the neutrality of the Balance, that one cannot live without the other, but there are still laws that must be followed. |
A mercantile group of all races
and creeds that share a blood bond to protect one another stand against slavery. |
The Arcanorum is a group of entertainers,
performers, scribes, and storytellers. Collectors of information and behind-the-scenes actors that aim to help maintain the free will of Spiran Residents. Judging not on the traditional concepts of good and evil but instead simply on whether the actions of individuals or groups take away freedom/ free will from others. The Arcanorum always watches, The Arcanorum always listens, The Arcanorum knows. |
Vae Victis | Warped Court | Penitents |
Lawful Neutral | Chaotic Neutral | Chaotic Neutral |
A militia of mixed origins who seeks
to control the evil corrupted threat so that the uncorrupted and innocents can be at peace. |
A group of researcher and spellcasters known as the Warped Court lurk in the shadows, seeking out knowledge and secrets hidden in Spira's shattered reality, particularly those that are obscure and forbidden.
No area of magic is too forbidden, and no lead isn't worth exploring. |
A group of former criminals, monsters, and other abominations that focus on redemption and nature, balancing
corruption and purity. |
Evil Factions/Guilds
Crimson Pact | Reavers | Creeds of Pan |
---|---|---|
Lawful Evil | Neutral Evil | Chaotic Evil |
The Pact is a group of various
characters of all races and species looking to unite the land under the banner of the Crimson Pact and rule it with an iron fist. |
A pirate group welcoming all types
of individuals who seek to be free, be it free to say what you want or do what you want - unless you're a slave of course. |
The followers in the Creeds of Pan worship the chaotic Archfey Pan. As a result, most of their members tend to have a chaotic or mischievous nature.
Smiting any non-believers is always permitted. |
Closed Factions
Heralds of Mortis (Closed) | Lunar Collective (Closed) | |
---|---|---|
Lawful Evil | Neutral Good | |
The members of The Heralds of Mortis range in their moral
compass and levels of depravity, however all is clear that any one of the apostates seek an ulterior motive. These deceptions often lead them to hold less than good intentions for the most part. |
The Lunar Collective stands to bring goodwill and security through action and arms. Be you one more aimed to help your fellow man, guide the lost, aid the wounded, or defend the accosted from danger.
We judge not on appearance or religion, but conscious action. |
Quelle/Credits
https://www.spiraroleplay.com/player-factions
Inworld Faction Information Tab (HUD)
Each Faction-Leader