Factions/Guilds
Good Factions
Penitents | Lunar Collective |
Chaotic Good | Neutral Good |
A group of former criminals, monsters,
and other abominations that focus on redemption and nature, balancing corruption and purity. |
The Lunar Collective stands to bring
goodwill and security through action and arms. Be you one more aimed to help your fellow man, guide the lost, aid the wounded, or defend the accosted from danger. We judge not on appearance or religion, but conscious action. |
Neutral Factions
Black Garden | Blood Mark | Vae Victis |
True Neutral | True Neutral | Lawful Neutral |
Those in the Garden align
themselves to the neutrality of the Balance, that one cannot live without the other, but there are still laws that must be followed. |
A mercantile group of all races
and creeds that share a blood bond to protect one another stand against slavery. |
A militia of mixed origins who seeks
to control the evil corrupted threat so that the uncorrupted and innocents can be at peace. Playerbase exist |
Evil Factions
Crimson Pact | Heralds of Mortis | Reavers |
Lawful Evil | Lawful Evil | Neutral Evil |
The Pact is a group of various
characters of all races and species looking to unite the land under the banner of the Crimson Pact and rule it with an iron fist. |
The members of The Heralds of Mortis range in their moral
compass and levels of depravity, however all is clear that any one of the apostates seek an ulterior motive. These deceptions often lead them to hold less than good intentions for the most part. |
A pirate group welcoming all types
of individuals who seek to be free, be it free to say what you want or do what you want - unless you're a slave of course. Playerbase exist |
Creeds of Pan | ||
Chaotic Evil | ||
The followers in the Creeds of Pan worship the chaotic Archfey Pan. As a result, most of their members tend to have a chaotic or mischievous nature.
Smiting any non-believers is always permitted. |