Skill Tracking: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
* Referred to as Focus Points or FP. | * Referred to as Focus Points or FP. | ||
* It can be increased by leveling Focus. | * It can be increased by leveling Focus. | ||
'''Health:''' | |||
* Referred to as Health Points or HP. | |||
* It can be increased by leveling Constitution. ⠀ | |||
'''Summon Power:''' | |||
* Referred to as Summon Points or SP. | * Referred to as Summon Points or SP. | ||
** It can be increased by using your classes' summon skill (ex.: Necromancer's Raise Dead). | ** It can be increased by using your classes' summon skill (ex.: Necromancer's Raise Dead). |
Latest revision as of 18:30, 1 March 2024
Resource Manegment
Information on skill limits during combat.
Skills in Spira can use a variety of resources in order to be used. Focus Points, Health Points, and Summon Points are just a few examples of required resources to activate a skill.
You can select your skill menu and click on any skill to get a summary of what resource it might use.
Common Resources:
Focus:
- Referred to as Focus Points or FP.
- It can be increased by leveling Focus.
Health:
- Referred to as Health Points or HP.
- It can be increased by leveling Constitution. ⠀
Summon Power:
- Referred to as Summon Points or SP.
- It can be increased by using your classes' summon skill (ex.: Necromancer's Raise Dead).
Note: Some skills might require active buffs, debuffs, or previous skills to have been used.
The skill dialog box will specify if any pre-requisite skills or buffs are needed to trigger a skill.